IF
	Global("NSGoGetBodhi","GLOBAL",1)
	Global("FindLassal","AR0801",0)
	GlobalLT("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		SetGlobal("FindLassal","AR0801",1)
		CreateCreature("LASSAL02",[1538.1232],14)
		CreateCreature("BODVAM01",[549.781],14)
		CreateCreature("BODVAM02",[931.979],10)
		CreateCreature("BODFGT01",[1678.1229],2)
		CreateCreature("BODFGT01",[1443.1287],10)
		CreateCreature("BODFGT02",[1623.1080],2)
		CreateCreature("BODFGT02",[1311.1143],10)
		CreateCreature("ARNFGT06",[1737.1485],0)
		CreateCreature("ARNGOL01",[1671.1467],6)
		CreateCreature("VAMFLM01",[986.583],6)
		CreateCreature("GHOGR01",[1103.539],6)
		CreateCreature("GHOGR01",[176.855],6)
		CreateCreature("VAMFLM01",[280.946],6)
		CreateCreature("GOLCLA01",[505.1389],6)
		CreateCreature("VAMFLF01",[1991.670],6)
		CreateCreature("BODTAN",[2121.683],6)
END



IF
        Global("NSGoGetBodhi","GLOBAL",1)
	Global("Coffin3","AR0801",2)
	GlobalLT("LassalVampires","GLOBAL",3)
THEN
	RESPONSE #100
		SetInterrupt(FALSE)
		SetGlobal("LassalVampires","GLOBAL",3)
		AddexperienceParty(9000)
		TakePartyItem("misc6w")
		DestroyItem("misc6w")
		CreateVisualEffectObject("SPDEATH3","Coffin3")
		Wait(1)
		CreateVisualEffectObject("SPFLESH2","Coffin3")
		CreateVisualEffect("SPCLOUD3",[480.1338])
		Wait(1)
		CreateVisualEffect("SPFLESHS",[480.1338])
		Wait(1)
		CreateCreatureDoor("NSBODHI",[480.1338],14)
		Wait(3)
		ActionOverride("NSBODHI",StartDialogueNoSet(Player1))
		SetInterrupt(TRUE)
END
