IF
	True()
THEN
	RESPONSE #100
		CutSceneId("Saerileth")
		Wait(1)
		SmallWait(2)
		FaceObject("Kesevar")
		SmallWait(2)
		ActionOverride("Kesevar",FaceObject(Player1))
		Wait(2)
		ForceSpell("Kesevar",HOLY_LIGHT_FROM_ABOVE)
		SmallWait(5)
		Kill("Kesevar")
		Wait(1)
		EndCutSceneMode()
END
