IF
 True()
THEN
 RESPONSE #100
  CutSceneId(Player1)
  Wait(1)
  SmallWait(5)
  FaceObject("NSSUC01")
  SmallWait(5)
  ActionOverride("NSSUC01",FaceObject(Player1))
  Wait(2)
  ForceSpell("NSSUC01",HOLY_LIGHT_FROM_ABOVE)
  SmallWait(5)
  ActionOverride("NSSUC01",DestroySelf())
  CreateCreature("NSSUC02",[681.273],3)
  Wait(1)
  StartCutScene("NSCMBRVL")
END
